Resume

PROFILE

  • Production Experience in Maya, RealFlow, Nuke, Fusion, PFTrack, Shake, After Effects and Combustion.
  • A highly motivated graduate of Toronto Film School in 3D Animation.
  • Passionate and efficient with the ability to self teach.
  • Detail and business oriented with excellent problem solving and communication skills.
  • Proven abilities to manage projects and meet deadlines and achieve significant goals.
  • Creative thinker and a team leader that’s supportive with strong interpersonal skills.

EMPLOYMENT HISTORY

SOHO VFX                                                                                                                                   May 2011 – Current
NUKE COMPOSITOR   (Fulltime Employee)

  • Jack the Giant Killer (2012)
  • In Time (2011)

SOUTHPAW TECHNOLOGY                                                                                                  Jan 2010 –April 2011
APPLICATION ENGINEER   (Fulltime Employee)

  • Engineering a production pipeline for studios around the world.

SPIN PRO VFX                                                                                                                            May 2009 –Dec 2009
COMPOSITOR  (Contract Employee)

  • Composite Feature Film Legion.
  • All Composites done in Fusion.
  • Composited and Tracked 3D Wings on to Actors back.
  • Muzzle shots, Wound Removal, Tracking, Color Correcting, Head Hits, Adding effects and elements and Adding 3d models into live action.

SPIN PRO VFX                                                                                                                            Feb 2009 –April 2009
COMPOSITOR (Contract Employee)

  • Composite Feature Film George A. Romero’s Survival of the Dead.
  • All Composites done in Fusion.
  • Muzzle shots, Wound Removal, Tracking, Color Correcting, Head Hits, Adding effects and elements.

SPIN PRO VFX                                                                                                                             Dec 2008 – Dec 2009
LEAD PFTRACKER (Contract Employee)

  • Worked on a kids hit TV show called Dirt Girl World.
  • Completed and successfully met all deadlines in a 52 episode TV show.
  • Created 3d visual effects using Maya. (Water effects)
  • Lead a team of 4 trackers.

IMAX – THE DEEP MAGIC COMPANY                                                                                 July 2008 –Oct 2008
ROTOSCOPE, DIGITAL ARTIST (Contract Employee)

  • Worked on Harry Potter and the Half-Blood Prince.
  • Rotoscoping, Keying and Matte Extracting in Shake.
  • 2d to 3d conversion

P23 ENTERTAINMENT                                                                                                             June 2008 – July 2008
3D GENERALIST/COMPOSITOR (Contract Employee)

  • Worked on a 2D/3D project called Pilgrim’s Progress.
  • In charge of modeling 3d objects, texturing, rigging, animation and any effect simulations.
  • Created Visual effect elements in Maya and After Effects.
  • Composite in a fast paced studio environment using After Effects.

PROVIDENTIAL PICTURES                                                                                                     Dec 2007 –Aug 2008
3D GENERALIST/COMPOSITOR (Contract Employee)

  • Worked on a successful kids cartoon series called Paws & Tales.
  • Composite in a fast passed studio environment using Combustion.
  • Created 3d models, textured, rigged and animated using Maya.
  • Created Visual effect elements in Maya and Flash.

IHL BALL HOCKEY                                                                                                                    Jan 2008 – Mar 2008
EDITOR/COMPOSITOR (Contract Employee/Freelance)

  • Filmed all weekly scheduled games. (Once a week, Friday nights, 3 games)
  • Edited and composite all clips using Combustion and After Effects.
  • Created soundtrack for all weekly highlights.
  • Final Edit using Avid pro.

CPI PLASTICS GROUP LTD.                                                                                                   Sept 2006 – Sept 2007
3D GENERALIST/CONCEPT DESIGNER (Contract Employee/Freelance)

  • Position demanded, creating 3D Models. Fully textured in a realistic lighting environment and occasionally animated.
  • Took on a contract position with a successful company to design, conceptualize and ultimately bring the company’s new ideas to life.
  • Championed New Product Development from concept to launch and effectively led the engineering, prototyping and production teams to ensure flawless and successful execution of new concepts.
  • Helped the company innovate and differentiate in the marketplace not only through product concepts but also through marketing material (i.e. beauty shot creations, in store merchandising concepts, packaging, and brand / logo development).

TORONTO FILM SCHOOL                                                                                                        May - August 2006
TEACHER ASSISTANT (Part Time)

  • Coordinated presentations and demonstrations as part of the teaching curriculum.
  • Helped the teacher maintain a supportive learning environment.
  • Assisted teacher with creating and implementing lesson plans.
  • Assisted students with any animation related problems.

PIZZA PIZZA                                                                                                                                2002 - Present
GENERAL MANAGER (Family Businesses)

  • Managed two stores by overseeing the entire business to achieve financial performance and operational targets => led one store to 100% increase in sales.
  • Developed and presented a business strategy to the head office highlighting the future sales plan, population increase in the region, and performance of the existing store that led to opening of a new store in the region. The new store is now in the TOP 10 list with respect to sales performance and store management.
  • Created job descriptions / checklists, training programs and staff work plan / focus which led to top scores in Food Handling and Mystery Shopper evaluations.

KNOWLEDGE AND SKILLS AREA

  • 3D VFX artist
  • Software Testing & Troubleshooting
  • Project Teamwork & Communications
  • Technical Summary

    • Applications: MAYA, Nuke, Fusion, PFTrack, Real Flow, Combustion, After Effects, Shake, Adobe Photoshop, Flash, Adobe Premiere, Swish Max, Avid Pro
    • Languages: Perl, JavaScript, HTML, XHTML, C, C++
    • Operating Systems: Unix/Linux, Windows 98/2000/XP, DOS

EDUCATION

  • Computer Animation Diploma, Toronto Film School, April 2006
  • Relevant Coursework:

    • Modeling, Rendering, Animating in Maya 7.0
    • Stylized and Realistic Modeler
    • Stylized and Realistic Environment design and lighting
    • Compositing in Combustion, After Effects and Shake
    • Motion Tracking and RotoShaping
    • Green Screen Capturing
    • VFX and 3D, 2D explosions
  • Web Developer and Graphic Designer Certificate, Web System Int, March 2004
  • Computer Programming and Analysis (CPA) Diploma, Seneca’s York University campus, 2004
  • Relevant Coursework:

    • Database Design & SQL using Oracle
    • Object Oriented Programming Using C++
    • Web Programming Using Unix
    • iSERIES Business Computing
    • Data Communication Networks

REFERENCES: AVAILABLE UPON REQUEST